The Influence Max(IM)ization problem in social networks a(IM)s to find a min(IM)al set of individuals in order to produce the highest Influence on the other individuals in the network. In the last two decades, a lot of algorithms have been proposed to solve the t(IM)e efficiency and effectiveness challenges of this NP-Hard problem. Undoubtedly, the CELF algorithm (besides the naive greedy algorithm) has the highest effectiveness among them. Of course, the CELF algorithm is faster than the naive greedy algorithm (about 700 t(IM)es). This superiority has led many researchers to make extensive use of the CELF algorithm in their innovative approaches. However, the main drawback of the CELF algorithm is the very long running t(IM)e of its first iteration since it has to est(IM)ate the Influence spread for all nodes by the expensive Monte-Carlo s(IM)ulations, s(IM)ilar to the naive greedy algorithm. In this paper, a heuristic approach is proposed, namely opt(IM)ized-CELF algorithm, in order to (IM)prove this drawback of the CELF algorithm by avoiding the unnecessary Monte-Carlo s(IM)ulations. It is found that the proposed algorithm reduces the CELF running t(IM)e, and subsequently, (IM)proves the t(IM)e efficiency of the other algorithms that have employed CELF as a base algorithm. The exper(IM)ental results on the wide spectral of real datasets show that the opt(IM)ized-CELF algorithm provides a better running t(IM)e gain, about 88-99% and 56-98% for k=1 and k=50, respectively, compared to the CELF algorithm without missing effectiveness.